As well as the main Re Mind scenario, you also get the Limit Cut boss battles, Data Greeting mode, a secret boss fight and some extra difficulty options. So get ready to blast off in a rocket fuelled Starfield performance preview.In regards to what is included in Re Mind, there’s a fair bit to talk about. We also compare the improvements over the previous showing, enhancements within the engine, and much more. The biggest question after the show(s) was: why is it 30fps on Xbox Series X and Series S and not 60fps? In this IGN Performance preview, we dive into the details shared by the team, the revealed PC minimum and recommended specifications, and how the Creation Engine 2 works, comparing the previous games to gauge some of the potential reasons why the team might have chosen 30fps. With Starfield being the center of the Xbox 2023 Showcase last week, Bethesda gave us a deep dive into one of the biggest games this generation. It’s a bit of a monkey’s paw wish being granted – I’m glad there’s something truly challenging in this game now, but I’d rather it felt like a more natural part of the story. Every Kingdom Hearts has included a tough optional boss or two, and that’s totally fine, but including over a dozen new battles that are orders of magnitude more difficult than anything else in the relatively easy Kingdom Hearts 3 makes them a disorienting challenge to tackle. While I’ve enjoyed the fights now that grinding levels has made them somewhat achievable, they also feel very out of place. But they are not for the faint of heart – short of having the Ultima Weapon and/or maxing out Sora’s level, it’s not even worth entertaining the idea of these battles, which is never properly communicated in the lead up to them. They are, quite simply, abnormally tough, and it’s felt pretty rewarding to knock out the ones I have. I did (at level 75), and found the battles so unrelentingly oppressive that I leveled Sora up to the max of 99 in order to feel like I had a fighting chance.Įven still, I’ve only managed to best four of those bosses so far and gotten my butt kicked by each of the others multiple times over. These are some of if not the hardest boss battles in the entire franchise, very clearly intentionally so, and I didn’t even have a hope of fighting them on normal difficulty below level 90. Don’t even try these battles if you’re not at or near the upper limit of Sora’s strength. Unfortunately, they’re relegated to a single cutscene and some additional dialogue options that set up the true meat of this DLC: 13 boss battles based on digitized information of characters Sora has already fought in his quest to acquire information I won’t spoil here. Leon, Yuffie, and Aerith have been important parts of past Kingdom Hearts adventures but were absent in 3, so seeing them felt like a sign of great things to come. Hoping the second portion, the “Limit Cut” episode as it’s labeled, would offer some concrete and fresh character and story moments to satisfy a hunger the year-long wait for this DLC had caused, I was initially thrilled by the inclusion of forgotten Final Fantasy characters. I kept waiting for something big to happen that would deepen my understanding of them, but it ultimately lead nowhere revelatory – even worse, sometimes actually raising more questions than it answers.īy the time Re Mind’s more story focused endeavors ended, I was left questioning why I needed to see that retread at all. While I liked that originally, these new portions add very little to my enjoyment of sequences I’d essentially seen before. Without spoiling any of the original story (which I quite enjoyed as I mentioned in my original Kingdom Hearts 3 review) or how this new version shifts it, a few new fan service-y moments are introduced into a stretch that already felt like fan service personified. While the DLC starts on a far more interesting note, seemingly set to investigate the tantalizing and lingering mystery of the black box several characters are searching for all throughout KH3’s main story, it instead pivots to offering essentially a director’s cut of Kingdom Hearts 3’s final hours.Īnd it feels… superfluous. Lasting about four to five hours, most of it cutscenes, Re Mind revisits the end of Kingdom Hearts 3’s campaign, offering some further insight into character moments and motivations as it fills in the blanks of some of Sora’s journey.
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